In the Godot engine, the TextureButton can use a variety of textures. In this post, I'll show how to set an AnimatedTexture to the TextureButton node. The AnimatedTexture shows an animation effect using the image frames. To do this, I prepared simple images as a frames of the animation. I create a "images" folder to save the images. Godot engine have to import these images to use. The importing is done by drag and drop. Add TextureButton node to the Scene. The texture list to set will be shown when you select inserted TextureButton, expand Textures menu in Inspector tab in right side of editor. I'll set AnimatedTexture in the Normal case, because I want to show text animation all the time. I Selected "[empty]" drop box beside Normal and select "New AnimatedTexture" menu. There are 5 imag...
A log of my programming study. Includes Godot Engine, Godot Rust, Rust, etc.